Dark Photo-manipulation TutorialsDark Photo-manipulation Tutorials Deviantart is filled to burst with tutorials that will satisfy the hunger in any budding dark photo-manipulation artist. When fallowing a tutorial, if you want to get the most out of it, make sure to mix, match, experiment, and make it your own. Look past what a tutorial is and start looking at what it could be and you'll be creating people's nightmares in no time!Details Light and Atmosphere Tutorial Light and Mood (Photoshop) by nova63 Day Into Night Tutorial (PART ONE) by SteveWackenKingEffectsMaking Ghosts (tutorial) by zummerfish Disintegration Effect Tutorial by zummerfish
Tools of the Trade: Choosing StockWhat to Look ForWhen it comes to stock images there is no better time to be picky. With both free and purchased stock, be discerning. Once you start being picky about what stock you use, and even better when you start using premium stock, you will notice your quality of work will increase a significant amount. Better ingredients means better results. ClarityYou want a crisp clear image with a very very low amount of noise, no motion blur caused by a shaky camera, and completely no artificial effects and edits. Noise is the most common issue, but also the easiest to deal with (to an extent) as long as the image is a good size. Which brings us to our next quality to look for.SizeThe bigger the better. The bigger it is the easier it is to add details, fix defects, and overall just a million times easier to work with. In fact, unless you are a 100% web only hobbyist low resolution images are basically unusable. There is nothing
Manip Academy #14: How to Create a Ray of Light:iconlauraypablo:This tutorial was written by lauraypablo!Tutorial By lauraypabloLandscape By spellpearlartsHere in this tutorial I show you how to create a nice ray of light, hope it will beuseful, also wanted to say sorry if my English is not very good, try to do thebest I could STEP 1Start duplicating the background layerSTEP 2Go to--->Image--->Settings--->LevelsSTEP 3We modify the sliders to exaggerate the light parts of imageSTEP 4Create a layer mask and we invest pressing CTRL+I/COMMAND + I in MACSTEP 5We take a brush in white low hardness and paint on part to expose.The opacity of the brush to use 42% and 0% hardnessSTEP 6We create a gradient. Open the gradient editor, change the gradient to NOISEMode color and put it in HSB saturation down and click OKSTEP 7Change the style to ANGLE and move the ANGLE and the gradient.Press OK. Blending Mode Weft(Modo Trama)STEP 8We add an adjustment layer Levels on
3 Sites I Can't Recommend Enough1) SurrealPSDI never liked tutorial sites. All they seemed to offer was a slew of cheap tricks and what ever lame effect was trending at the time. I believe tutorials should be singular effects that can be built upon, used across different genres, and most importantly timeless. That is what SurrealPSD offers, along with articles concerning freelance work, and photomanipulation (as opposed to graphic design). It's a shinning gem. Plus it's ran by conzpiracy, so you know it's legit. Tutorials:- White Glossy Eyes- Removing Objects- The Realities of a Freelance Digital Artist2) PhlearnPhlearn is
Manip Academy 1: Parallelism, by Carlos-QuevedoI am posting this on behalf of Carlos-Quevedo. Feel free to leave comments here, but please note that this is Carlos' work, not mine! Please share your gratitude with him for sharing his knowledge with us. -AeirmidParallelismOne of the most important things I use in my work is about “Parallelism and Symmetry”. These subjects are related with the order of the elements in a composition, the layout of resources. A parallel and symmetric use of elements in a composition produces and effective transmission to the view; it expresses an easy comprehension of direction.The use of geometric forms to order the elements in your composition is a very good way to make your art effective. You can see the next examples about how I order the resources.In these cases, I put several elements organized to the same direction or similar forms to get symmetry. Of course, not all the elements have to be parallel, but the parallel elements you
Manip Academy 4: Perspective and BlendingPlease note: This lesson is the brainchild of LiliaOsipova. It is not my work. I am only sharing with permission. Please direct love, questions, and gratitude to Lilia.PerspectiveHere is a little bit about finding the right size of characters in the perspective of the scene.For example, one of the thousands of my unfinished work "Resurrection." The image below will guide you.1. Select the background and characters of the scene2. Hold the line of the horizon and set the first character, which is built according to the scene. Join in the triangle height of human growth and the point of intersection with the horizon (the green triangle). Now, according to this triangle, we can easily determine the size of the receding figure.3-4. If the position of the new character should not be this triangle, then the point of the new position of A is enough perpendicular to AB to the triangle and find BC s
Please sign up
or login to post a critique.